Flying Kick

From Dragon Ball Encyclopedia

This article (Flying Kick), or a section of this article, is very messy. Please edit this article so that it looks more polished.

Directory: TechniquesPhysical techniquesMartial artsRush attacks

The Flying Kick (フライング キック, Furaingu Kikku) is a rush attack used by many fighters.

Usage

The user attacks with kicks launched in a rapid succesion, mostly during rushing. The opponent receives little damage, but it varies with the user. After the performance, the opponent is stunned for a very short period which the user can take for their advantage by following up with more attacks.

The technique is seen often performed by Piccolo in Dragon Ball Z. Many fighters are able to use and perform the Flying Kick in the Budokai Tenkaichi video game series. Usually it is the speedy characters, not giants like the Great Apes, Hirudegarn, Janemba in his first form, Slug, or others, because they are usually powerhouses, thus making them too slow to launch a Flying Kick. After a Flying Kick is performed, and if the user follows up with more attacks, it will take the opponent a longer time to recover from the attack.

Here is an example: If you perform the Flying Kick successfully on the opponent, and follow up with rushing (simple pummeling), the opponent will flinch greatly from just your simple attacks and will generally take a little more damage. If you did not do the Flying Kick, the opponent will react normally to your rushing, by only flinching minimally.

It should be noted that giants like the Great Apes do not flinch from a Flying Kick performed on them; they will stand as if nothing has happened (they will take damage, though it is minimized drastically). A few characters, like the Super Saiyans and other strong fighters, will even be able to make giants flinch from the Flying Kick (if they are able to perform them, of course), giving the performer a great opportunity as they can follow up with more attacks. The giants will take normal damage from it with no minimization.

Video games

Flying Kick is named in the Budokai Tenkaichi video game series.

Variations

KUririn performing the One-foot Flying Kick.

The Flying Kick technique differ greatly from one fighter to another. The list below shows the most normal ways of performing the Flying Kick in the Budokai Tenkaichi video game series (Note: All the names of the Flying Kick variations below are not official):

  • Two-Feet Flying Kick – A flying kick also used by many fighters in the game, consisting of kicking the opponent one time with both feet. This flying kick usually deal more damage than other flying kicks, but varies with the user. Examples of users of this way are: Turtle Hermit, Grandpa Son Gohan, Piccolo, Gohan, Butta, Zangya, and Son Videl.
  • Drill-Feet Flying Kick – A flying kick that is less common consisting of rotating like a drill for a half second and hitting the enemy multiple times with the feet, often in the face. Examples of users of this way are: Chaozu, Garlic Jr., and Evil Boo.
  • Stomping-Feet Flying Kick – A rare form of the flying kick only used by Kewie. It consists of stomping the foe rapidly with both feet at the same time in quick succession, often aiming for the foes face.
  • Somersault Flying Kick – The most powerful flying kick in the games, also a less common way. It consists of doing a somersault so ones feet will reach the opponent, and hitting him/her in the head. Another version of this is that the user first kicks the opponent with both feet rapidly, and then do the somersault flying kick. Examples of users of this way are: Gogeta, Goku, and Oob.
  • Roundhouse-Feet Flying Kick – A flying kick that is less common. It consists of kicking the opponent with both feet while turning around one time, for a small amount of damage. However, this technique has a recoil; before the performance, the user uses time to get in the right position before launching the attack, so the opponent might attack before the user are able to perform. Examples of users of this variation are: Freeza, Cooler, King Cold, Mecha Freeza, and Janemba.

There are many other types of Flying Kick techniques, but they are all based on the previously listed variations. They add a little extra in the fights either for some extra damage, to showoff, or for pummeling. The Flying Kick can be blocked by the opponent, however, and it will take time to get back in the right position, giving the opponent a good opportunity to counter attack. The flying kick should be launched when the opponent is less expecting it for the best results.